Come my wary traveler and warm your bones by the camp fire. So you seek knowledge about the world called Arth?It is a world much like ours, but unlike here where man is ruled by science and logic Arth is ruler by magic. Man lives side by side with magical creatures in peace.

Wednesday, October 24, 2012

Opening plot to story


Realms of Arth

Quinn’s story starts on the eve of his nineteenth season, he and his childhood friend Merloc (elf) are hunting game in the forest for the night’s feast. After they have their game they start back to the village of Goldwood, Merloc gives Quinn an Elven bow as a gift for his journey to manhood. They say their goodbyes and Quinn returns to the village. At the feast there is food, ale, and songs to celebrate Quinn and two other young men’s journey into manhood.
The next morning Quinn is packed and ready, he says his farewells to his mother and father. Quinn exits the village gates and as he does he looks back at the village knowing that he won’t see it again for a whole year. He smiles and starts walking never looking back again.

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